SDL 3.0
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#include <SDL_gpu.h>
Data Fields | |
const SDL_GPUVertexBufferDescription * | vertex_buffer_descriptions |
Uint32 | num_vertex_buffers |
const SDL_GPUVertexAttribute * | vertex_attributes |
Uint32 | num_vertex_attributes |
A structure specifying the parameters of a graphics pipeline vertex input state.
Uint32 SDL_GPUVertexInputState::num_vertex_attributes |
Uint32 SDL_GPUVertexInputState::num_vertex_buffers |
const SDL_GPUVertexAttribute* SDL_GPUVertexInputState::vertex_attributes |
const SDL_GPUVertexBufferDescription* SDL_GPUVertexInputState::vertex_buffer_descriptions |