; Scenario 1 control for house Atreides.
; Created with Dune Legacy 0.96.4 Map Editor.

[BASIC]
LosePicture=LOSTBILD.WSA
WinPicture=WIN1.WSA
BriefPicture=HARVEST.WSA
TimeOut=0
MapScale=1
CursorPos=1694
TacticalPos=1431
LoseFlags=4
WinFlags=6
License=LDCPUL
Author="Dmitri Fatkin"

[MAP]
Seed=31638
Field=1808,2652
Bloom=2606

[Atreides]
Quota=1000
Credits=999
Brain=Human
MaxUnit=25

[Ordos]
Quota=0
Credits=200
Brain=CPU
MaxUnit=15

[UNITS]
ID000=Atreides,Soldier,256,1504,192,Guard
ID001=Atreides,Trike,256,1566,224,Guard
ID002=Atreides,Infantry,256,1633,64,Guard
ID003=Atreides,Soldier,256,1761,64,Guard
ID004=Atreides,Trike,256,1888,96,Guard
ID005=Ordos,Soldier,256,1310,64,Ambush
ID006=Ordos,Soldier,256,1384,192,Ambush
ID007=Ordos,Soldier,256,1431,64,Ambush
ID008=Ordos,Soldier,256,1753,64,Ambush
ID009=Ordos,Soldier,256,1959,192,Ambush
ID010=Ordos,Soldier,256,2137,64,Ambush
ID011=Ordos,Soldier,256,2275,192,Ambush
ID012=Ordos,Soldier,256,2412,192,Ambush
ID013=Ordos,Soldier,256,2460,64,Ambush
ID014=Ordos,Troopers,256,2712,64,Area Guard
ID015=Ordos,Soldier,256,2728,0,Ambush
ID016=Ordos,Infantry,256,2772,64,Area Guard
ID017=Ordos,Soldier,256,2847,0,Ambush
ID018=Ordos,Soldier,256,2920,0,Hunt
ID019=Ordos,Soldier,256,3025,64,Hunt
ID020=Ordos,Infantry,256,3055,192,Sabotage

[STRUCTURES]
GEN2709=Ordos,Concrete
GEN2710=Ordos,Concrete
GEN2711=Ordos,Concrete
GEN2712=Ordos,Concrete
GEN2773=Ordos,Concrete
GEN2776=Ordos,Concrete
GEN2835=Ordos,Concrete
GEN2836=Ordos,Concrete
GEN2837=Ordos,Concrete
GEN2899=Ordos,Concrete
GEN2963=Ordos,Concrete
GEN3031=Ordos,Concrete
GEN3032=Ordos,Concrete
ID000=Atreides,Const Yard,256,1694
ID001=Ordos,Windtrap,256,2774
ID002=Ordos,Spice Silo,256,2900
ID003=Ordos,Refinery,256,2902
