


!!ARBvp1.0

# REQUIRE GL_NV_vertex_program3
OPTION    NV_vertex_program3;
# REQUIRE GL_ARB_texture_cube_map


# FAIL - TXF not supported by GL_NV_vertex_program3
OUTPUT    CUBE = result.color;
TXF   CUBE, vertex.texcoord[0], texture[0], CUBE;
END
