﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IDesignerLoaderHost" FullName="System.ComponentModel.Design.Serialization.IDesignerLoaderHost"><TypeSignature Language="C#" Maintainer="auto" Value="public interface IDesignerLoaderHost : IServiceProvider, System.ComponentModel.Design.IDesignerHost" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IDesignerLoaderHost implements class System.ComponentModel.Design.IDesignerHost, class System.ComponentModel.Design.IServiceContainer, class System.IServiceProvider" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Interfaces><Interface><InterfaceName>System.ComponentModel.Design.IDesignerHost</InterfaceName></Interface><Interface><InterfaceName>System.IServiceProvider</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.ComponentModel.Design.IDesignerHost" /> can implement this interface to enable support for loading by a <see cref="T:System.ComponentModel.Design.Serialization.DesignerLoader" />.</para><para>The designer loader informs the designer host that it needs to invoke a load or reload so that the designer host can perform additional tasks at these times.</para><para>This class is isolated from <see cref="T:System.ComponentModel.Design.IDesignerHost" /> to emphasize that the designer loader, not the designer host, must initiate all loading and reloading of the design document.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides an interface that can extend a designer host to support loading from a serialized state.</para></summary></Docs><Members><Member MemberName="EndLoad"><MemberSignature Language="C#" Value="public void EndLoad (string baseClassName, bool successful, System.Collections.ICollection errorCollection);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void EndLoad(string baseClassName, bool successful, class System.Collections.ICollection errorCollection) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="baseClassName" Type="System.String" /><Parameter Name="successful" Type="System.Boolean" /><Parameter Name="errorCollection" Type="System.Collections.ICollection" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ComponentModel.Design.Serialization.DesignerLoader" /> that loads the design document calls this method to indicate that the load terminated.</para><para>If errors are encountered during loading, they must be passed in the <paramref name="errorCollection" /> parameter as a collection of exceptions. If they are not exceptions, the designer loader host can call <see cref="M:System.Object.ToString" /> on them and pass them as a collection. If the load is successful, then the <paramref name="errorCollection" /> parameter must be either null or an empty collection.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Ends the designer loading operation.</para></summary><param name="baseClassName"><attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the base class of the document that this designer is designing. </param><param name="successful"><attribution license="cc4" from="Microsoft" modified="false" />true if the designer is successfully loaded; otherwise, false. </param><param name="errorCollection"><attribution license="cc4" from="Microsoft" modified="false" />A collection containing the errors encountered during load, if any. If no errors were encountered, pass either an empty collection or null. </param></Docs></Member><Member MemberName="Reload"><MemberSignature Language="C#" Value="public void Reload ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Reload() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ComponentModel.Design.Serialization.DesignerLoader" /> calls this method to reload the design document.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Reloads the design document.</para></summary></Docs></Member></Members></Type>